✦ BetaGemKit is in beta — 30% off every plan and credit pack for as long as the beta runs.
Pricing

A studio’s output, for the price of a subscription.

GemKit runs on credits: you pay for what you generate. Try it free for 7 days — no card required. While the beta runs, every price is 30% off.

No card required7-day trial + 50 credits (launch special)Cancel anytime

Free trial

$0/7 days
+50 credits
  • No card required
  • Every generation tool unlocked
  • 50 credits included
  • Standard video excluded
Start free

Starter

$49/mo$70
Beta: 30% off
350 credits / mo · ≈ 116 studio images
  • Brand Brain: palette, fonts, logo, voice
  • Studio images + on-model shots
  • Video, listing copy, social content
  • Etsy & Shopify export, Pinterest posting
Choose plan
Recommended

Growth

$99/mo$141
Beta: 30% off
800 credits / mo · ≈ 266 studio images
  • Brand Brain: palette, fonts, logo, voice
  • Studio images + on-model shots
  • Video, listing copy, social content
  • Etsy & Shopify export, Pinterest posting
Choose plan

Pro

$199/mo$284
Beta: 30% off
2000 credits / mo · ≈ 666 studio images
  • Brand Brain: palette, fonts, logo, voice
  • Studio images + on-model shots
  • Video, listing copy, social content
  • Etsy & Shopify export, Pinterest posting
Choose plan

Every plan unlocks every feature — only the monthly credits differ.

A published product costs, measured, 50 credits → Starter 4–7 products/mo · Growth 9–16 products/mo · Pro 24–40 products/mo

The honest part: not every frame lands on the first try

Sometimes the AI misses the scale, the angle or the colour — you regenerate the frame you don’t like. The first generation costs 3 credits, a regeneration 1 credit. Across our own catalogue every approved frame we looked at 21 products we actually published to Etsy and counted the credits they really consumed.

  • Measured typical: one product ≈ 50 credits (last month)
  • Cautious: ≈ 81 credits (all-time average)
  • Without video: ≈ 22 credits — nearly double the products

The lower end of every “products/mo” range is the realistic one, the upper end is the ideal case. Run out of credits and you can top up; you never pay for work you didn’t run.

Enterprise / high volume? We do custom setups for wholesalers and multi-brand manufacturers — write to us →

Top-ups

Credit boosts

Out of credits before your cycle ends? Top up once — no subscription needed, and these credits never expire.

Boost S

$19$27
Beta: 30% off
+100 credits
Buy

Boost M

$49$70
Beta: 30% off
+300 credits
Buy

Boost L

$89$127
Beta: 30% off
+600 credits
Buy

Boost XL

$139$199
Beta: 30% off
+1000 credits
Buy
Transparency

What does a credit buy?

Every operation has a fixed price, shown on screen before you generate. No surprise invoices.

OperationCredits
Product classification (from a photo)free
Studio image / on-model shot3
Regenerate an image1
Scene composite (true scale)1
Native 2K image4
Native 4K image5
Video — Fast20
Video — Standard (paid plans)50
Listing copy (title + description + tags)1
Social captions1
Listing translation1
Branding interview (per turn)free

Example: one published product ≈ 50–81 credits (measured); without video ≈ 22 credits.

What it replaces

GemKit vs scattered tools

Photographer→AI
Retouch→GemKit
Canva→Built-in
Separate LLMs→Included
Hours→Minutes
5 different tools→One platform
FAQ

About pricing

What is a credit?

A credit is the single currency for every AI operation in GemKit. A studio image is 3 credits, a listing is 1 credit, social captions 1 credit, a fast video 20. You pay for what you generate — nothing else.

How many products can I do per month?

We measured it rather than estimating: across 21 products we actually published to Etsy, one published product cost 50–81 credits on average. That works out to Starter 4–7 products/mo, Growth 9–16 products/mo, Pro 24–40 products/mo. It is a range because in real use some frames miss on the first try (a regeneration is 1 credit), a listing is rarely written once, and video gets added. Work without video and a product drops to about 22 credits — nearly double the products.

Do I need a card for the free trial?

No. You start with 7 days and 50 credits at signup, no card required. Every tool is unlocked during the trial except Standard video.

Do monthly credits roll over?

Subscription credits reset and refill on every billing cycle. One-time credit boosts never expire — they are spent automatically once your monthly credits run out.

Can I cancel anytime?

Yes. Subscriptions are managed through Stripe in one click; when you cancel, your plan stays active until the end of the period. No contracts, no commitments, no cancellation fee.

What if I do not like it — can I get my money back?

For the first 20 beta customers, yes, unconditionally: email us within 30 days and we return everything you paid, no matter how many credits you have already spent. Almost every tool in this space refunds UNUSED credits only — meaning your guarantee ends the moment you actually test the product. Ours does not. Once the quota is filled, the 30-day refund covers unused credits, because the generation cost of spent credits cannot be recovered.

How long does the beta discount last?

GemKit is in public beta. While the beta runs, every plan and credit boost is 30% off. At launch, prices move up to the crossed-out figures on the cards.

How is payment handled?

Payments run through Stripe in US dollars. Your card details never touch GemKit servers — they are processed on Stripe’s secure checkout.

Try it first. Decide after.

7 days + 50 credits, no card required. Beta prices move to $284/mo at launch.